A free, easy to use and flexible 2D level editor.

Tiled is primarily a tool for editing maps of any 2D game, be it an RPG, a jump-n-run or a puzzle game. It is used for some 3D games as well and for pen-and-paper RPGs like D&D.

Tiled supports editing tile maps in various projections (orthogonal, isometric and hexagonal) and also supports building levels with freely positioned, rotated or scaled images and annotating them with objects of various shapes.

lightbulb_outline View ideas list


  • qt
  • c++
  • git
  • github


comment IRC Channel
mail_outline Contact email

Tiled 2017 Projects

  • Ketan Gupta
    General Improvements and Bug Fixes for Tiled
    Tiled is a map editor. A good user experience as well as interface is one of the key components for its users. A lot of small improvements can be...
  • Mohamed Ahmed thabet
    Reusable Object Templates
    Tiled doesn’t support saving custom objects and reusing them with their predefined properties, currently for doing so, an object can be duplicated,...
  • Ben Trotter
    Wang Tiles, and Filling Improvements
    With a small set of base tiles, users will be able to fill large areas of a tile map in a continuous, non-repetitive way, and dynamically edit...