Physical Web GSoC project based on the Physical Web

The Physical Web is an approach to unleash the core superpower of the web: interaction on demand. People should be able to walk up to any smart device. People should be able to walk up to any smart device - a vending machine, a poster, a toy, a bus stop, a rental car - and not have to download an app first. Everything should be just a tap away.

The number of smart devices is going to explode, and the assumption that each new device will require its own application just isn’t realistic. We need a system that lets anyone interact with any device at any time. The Physical Web isn’t about replacing native apps: it’s about enabling interaction when native apps just aren’t practical.

The Physical Web Project is the Google Summer of Code proposal for university students interested in developing applications around that technology. The Physical Web Project, while making use of Physical Web software, does not develop the Physical Web code-base itself. Physical Web is an open standard that everyone can use. By creating a common web standard that any device can use to offer interaction, a new range of services becomes possible. Instead, the Physical Web Project works on extending the Physical Web system with open source software enabling open source applications.

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Technologies

  • beacon
  • web bluetooth
  • physical web
  • bluetooth

Topics

  • Other
  • internet of things
  • beacons
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2017