The main goal of my project is implementing an HTTP/WebSocket server running inside the game server process that will allow access to Terasology functionalities for players and server admins (for example kicking players, teleporting, changing game properties, adjusting game time, etc - according to user permissions) through those protocols, and appropriate user-friendly clients to interact with the service.

Organization

Student

Gianluca Nitti

Mentors

  • Max B.
  • Tobias Nett
  • John Stalbaum
  • Martin Steiger
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2017