My project is basically two high quality, well-documented libraries for interfacing with BeagleBone hardware in Rust and Go. These libraries will provide interfaces for common usecases like GPIO, ADC reads, PWM, UART, SPI, and I2C (I'm open to more!). The intent of the project is to bridge the gap between the lower level and the higher level languages and make using the BeagleBone accessible to a wider range of users.

People trying to get into hardware projects today are faced with difficult choices, especially when it comes to the platform their project will be based on. The BeagleBone community has made an great strides toward bridging this gap by with the cheap and approachable BeagleBones, but users are still confronted with the choice of fast/difficult to use C, or easy to use/slow JavaScript.

Users seeking to work on the BeagleBone shouldn't have to face this choice; which is where this project comes in. By providing a well-documented set of libraries for the common tasks that every hardware project uses, users will be able to harness the power of performant languages while still having a pleasant development process.

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  • Trevor Woerner
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2017