PySoy is a game creation engine where the aim is to give a remarkeable easy-to-use library to the developers compared to other game engines in the market. My project is to implement some shadow rendering algorithms so the creation gains a lot of value giving some sweet shadows. It'd be a step forward to a game engine used for more complex and good-looking games.

The finality for this project is to add directional and no-directional light shadowing by including cubemaps instead of simple depthmaps.

Organization

Student

Abdeselam El-Haman

Mentors

  • Gautham Nekkanti
  • Arc Riley
  • Dariel Kremov
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2017