Main objectives of this project were to develop an online game for young kids using an eye-gaze technology. This will help them to develop their skills through exploration and discovery. The ultimate aim with any student using alternative access is to enable the use of the same resources and help them gain confidence, clarity, understanding, social integration and self sufficiency.

Another aim was to develop a simple and fun game for visually impaired toddlers to help them begin a journey towards digital literacy. As children with visual impairments may not be able to learn by watching what is going on around them, they must learn “by doing” and interacting with their environment.


Ria Bhatia


  • Alan Harnum
  • Dana Ayotte
  • Gregor Moss
  • Jess Mitchell