Godot has support for video playback through VideoPlayer API, which while useful, is constrained to using one of the two supported formats (Theora or Webm) This project aims at using GDNative to add external library support to Godot for supporting multiple codecs without causing bloat and unnecessary size increase. This will be done by releasing a set of official external modules that the user can add to the project as per their requirement.

Organization

Student

Anish Bhobe

Mentors

  • Thomas Herzog
  • Hein-Pieter van Braam
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2018