The RobCoG project is presenting a new perspective on how robots are supposed to learn everyday tasks. Learning from humans essentially playing a game not only enables robots to learn via crowdsourcing, but is also a great way to interest laymen in the subject. This is already a working feature in openEASE, however I would like to bring similar visualisation functionalities to RobCoG. This would unlock the state of the art rendering techniques of the Unreal Engine to the KnowRob/Ros world.

Student

Björn Veit

Mentors

  • Andrei Haidu
close

2018