RAMSES is a 3D graphics framework concerned with the efficient distribution of graphics among multiple screens for automotive purposes. While the framework is almost complete, it lacks a tool that can load, modify and export 3D assets in a suitable format so applications developed with RAMSES can use them at runtime. The following is my plan for the duration of the program:

  • Produce a Blender export plugin capable of exporting 3D information from a Blender scene for use in a RAMSES application in the form of a RAMSES scene file.
  • Expand GENIVI's Navigation Demo - which uses RAMSES - in a way it can use such tool to import 3D data for displaying on screen.





  • Violin Yanev