This project adds support for Custom Performance Monitors and Debugger Plugins to Godot. Just like built-in performance monitors, it tracks user-defined parameters and shows them as line graphs in Godot Editor. Custom Performance Monitors cover most use cases. Some special use cases required profiling and visualizing custom data types and Debugger Plugins cover those cases. It provides an API to collect, process and transfer profiling data between game and editor.

Organization

Student

Simpu

Mentors

  • Fales
  • mhilbrunner
close

2020