Continued Development on Adaptive Cloth Simulator for Blender
- Mentors
- Sebastian Parborg, Sebastián Barschkis
- Organization
- Blender Foundation
My GSoC project in 2019, on the Adaptive Cloth Simulator, was an exploration in adding support for parametric on-the-fly remeshing for Blender's Cloth Simulator in order to provide high-resolution-equivalent fidelity at reduced computational cost. During GSoC 2021, I will utilize the insights gained, as well as previously fleshed-out core ideas, to stabilize this feature for production. This will involve introducing a new mesh structure, fixing bugs and regressions, refactoring to integrate well with the latest Blender updates, etc. As a stretch goal, I would improve Blender's cloth caching system to introduce support for Adaptive Remeshing.