UV Editor Improvements
- Mentors
- Campbell Barton
- Organization
- Blender Foundation
- Technologies
- c, c++
- Topics
- graphics, modeling
The goal of this project is to implement user-suggested improvements to the UV Editor tools in order to help users create UV maps more easily. The main focus of the project would be incorporating more Mesh Edit tools into the 2d UV Editor such as Edge Slide, adding optional visible outlines to the UV islands as well as including the number of vertices removed by the Merge by Distance operator. Additionally, other small features that improve the user experience may be worked on if time allows.