Contributor
Lleu Yang

Sample Sound Node


Mentors
Jacques Lucke
Organization
Blender Foundation
Technologies
python, c++, FFT, Audaspace
Topics
audio, media, Geometry Nodes
This project adds a Sample Sound node that retrieves audio from sound files, and provides their frequency response over time for use in Geometry Nodes. It will primarily be based on Audaspace—Blender's all-purpose audio engine—for its actual functionalities. The following deliverables are expected: 1. Sample Sound node; 2. Sound socket type; 3. Sound input node; 4. Series of examples and documentation.