Sample Sound Node
- Mentors
- Jacques Lucke
- Organization
- Blender Foundation
- Technologies
- python, c++, FFT, Audaspace
- Topics
- audio, media, Geometry Nodes
This project adds a Sample Sound node that retrieves audio from sound files, and provides their frequency response over time for use in Geometry Nodes.
It will primarily be based on Audaspace—Blender's all-purpose audio engine—for its actual functionalities.
The following deliverables are expected:
1. Sample Sound node;
2. Sound socket type;
3. Sound input node;
4. Series of examples and documentation.