Contributor
John Kiril Swenson

Sprucing Up the Sequencer


Mentors
Aras Pranckevičius
Organization
Blender Foundation
Technologies
python, c++, GLSL
Topics
graphics, video editing
Blender's video sequence editor currently contains a number of "papercuts", or isolated frustrations that can degrade the overall experience and dissuade new users. I intend to implement a wide variety of changes to the video sequencer that I believe will improve UX and promote open-source video editing as a whole, including snapping support for the preview window and marker snapping in the sequencer, options to link or unlink strips, and adding "active" channels to make pasting more intuitive.