Contributor
techiepriyansh

GPU Lightmapper Enhancements


Mentors
Joan Fons Sanchez, Clay John
Organization
Godot Engine
Technologies
c++, GLSL
Topics
graphics, rendering, Lightmapper
This project aims to implement a debug draw mode for texel density of lightmaps and enhance the GPU Lightmapper by adding support for soft shadows and multi-image atlases.