Galaxy Asteroids
- Mentors
- Marc Gonzalez Capdevila, Karine Pistili Rodrigues
- Organization
- Liquid Galaxy project
- Technologies
- javascript, flutter, sockets
- Topics
- web, games, mobile
Until today, playing games has become an activity loved by many, mainly due to the fun and competitiveness offered to those who play them. In Liquid Galaxy, a few games were developed that are supported by the cluster system, such as the Galaxy Pong, Galaxy Snake and more, in which lots of them were based on old famous games.
One of the first major hits of arcade games was Asteroids, released in November 1979 by Atari, Inc. The player controls a spaceship in an asteroid field and the objective of the game is to increase the score by shooting and destroying the asteroids and saucers, while not colliding with either or being hit by the saucers' shot. The game gets harder as new asteroids spawn.
Following this logic, the project's idea is to remake the original Asteroids game, with a modern design and new features, such as the multiplayer mode. It would be really nostalgic and fun to be able to play it again, especially for those who played it back in the 80's and 90's. Moreover, due to its complexity, uniqueness and system support, the project may be a part of the Liquid Galaxy demonstration, bringing more emphasis to the lab.