High Fidelity simulation using Unreal engine
- Mentors
- Carlos Espinosa, Aaron Hunter
- Organization
- UC OSPO
- Technologies
- python, ros, gazebo, c++, matlab, unreal engine, Simulink
- Topics
- robotics, graphics, UAVs
Existing frameworks for simulation autonomous vehicles use a gazebo simulator with ROS, which limits the development to only Python and C++ programming languages. I intend to develop an unreal engine-based simulator which the OSAVC team can use for development, taking inspiration from Airsim. This allows us to do high-fidelity simulation with the support of programming languages,i.e. Python and C++. In this project, I will add an example of simulating a custom-built CAD model and additionally controlling it using Matlab (Simulink). So that in future, the Vehicle control algorithm design and validation process will become easier. I intend to add detailed documentation of the weekly development period and examples to smoothen future development. Upon successful completion, the project will deliver a powerful simulator with realistic simulation using an unreal engine and the ability to test different vehicles like cars, UAVs and Rovers in future.