Improvement in i18n for games
- Mentors
- RĂ©mi Verschelde, George Marques, Michael Alexsander
- Organization
- Godot Engine
The goal of this project is to improve internationalization (i18n) support in Godot. In particular, we wish to make the localization process simpler for users, and also enhance the existing system to support more features. Work includes:
- Building in-house tools in the editor to generate translation template (POT) files and smoothen some of the localization process for users.
- Adding extra functionalities to existing i18n system such as plurals support, context support and translators' comments generation.