Contributor
Swarnim Arun

Visual Scripting Submodules


Mentors
iFire, kidrigger
Organization
Godot Engine

Adding modularity to the Visual Scripting system for adding in-visualscript programmable submodules/nodes that can be used across the same or multiple projects with ease to allow for better code sharing and allow for a community to start to develop around the visual scripting system by not forcing them to rely on GDScript poweress to be able to extend the Visual Scripting system.