Contributor
Dennis Kobert

Rendering Performance Infrastructure Improvements


Mentors
Keavon Chambers, Oliver Davies, Max Fisher
Organization
Graphite
Technologies
rust, webgpu, wgpu
Topics
web, graphics, optimization
This project aims to significantly enhance Graphite's rendering performance and capabilities by implementing GPU-accelerated graphics rendering using Vello as a rendering backend, optimizing the existing node graph execution system, and improving the overall editor performance. Key objectives involve improving the speed and ergonomics of the internal compiler infrastructure and laying the groundwork for future raster editing features. My focus is removing rough edges around the adaptive resolution system for users in the node graph and for developers writing efficient nodes.